
An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.
In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you’ll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.
From the Publisher
Publisher : The MIT Press
Publication date : April 29, 2025
Language : English
Print length : 200 pages
ISBN-10 : 0262551691
ISBN-13 : 978-0262551694
Item Weight : 11.4 ounces
Dimensions : 6 x 0.5 x 9 inches
Customers say
Customers find the book engaging, with one noting it keeps readers fully engaged without feeling rushed. Moreover, the book is easy to follow as a tool for learning coding, and one customer mentions it includes thought questions and coding challenges. Additionally, they appreciate its readability and find it super fun to read. The book’s design receives positive feedback, with one customer highlighting its beautifully designed charts and graphics.
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