Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history – Doom and Quake – until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry – a powerful and compassionate account of what it’s like to be young, driven, and wildly creative.
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Customers find the book enjoyable, addictive, and worth the roller-coaster ride. They also find the storytelling compelling, enlightening, and interesting. Readers praise the writing quality as well-written, engaging, and easy to follow. They appreciate the depth of detail and realism. Additionally, they describe the pacing as fast.
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